Archive for the '48 hour films' Category
Hey Bill,

Drew this in 10 minutes. And it shows.

Dance, dick

Animation experiment using Anime Studio and Blender.

Drew another man, this time no shading.

The idea here is faster render time and faster character design and setup.

My settings in Anime Studio

I changed the colour scheme so I’m not getting blinded by the whiteness. Amazing how colouring it dark makes it look more expensive. I’ve shuffled all the tools into the same area so they’re all in close proximity to each other. It also gives me more screen real-estate for the timeline below. You’ll notice I’ve swapped some standard tools with Fazek’s tools.

Spot the Lance

Another rendering test. Used a smarter fill tool with ASP developed by Synthsin75. Also learned a thing or two about proper filling techniques. The lines were added separately and the smooth edge of the shadow was in fact a blurred line

48 HOURS Blog - When interweb goes offline

This little Blog was written while my internet was on the fritz.

I had this crackpot idea that I could communicate with my peers over the internet. The idea being that I have broadband internet with a reasonably high speed and that I could use that service to exchange messages, files, footage etc with people overseas…

Provided the fucking thing works.

What happens if the internet for some STUPID reason stops working?

What then - dialup? Good thing Anime Studio files are tiny or I’d be fucked.

If you want to know about redundancy, check this guy out. He’s been working on the flying car for decades. His problem has always been ‘what if the flying car like, stops flying?’. He has realistic solutions for a seemingly unrealistic problem.

48 Hour Films is coming…

48 Hour Films