Suzanne! You don’t have to put on your green light!
- Paul Schaeffer
This makes the texture renders normals on the map input with sphere mapping, this gives the impression of multiple directional brush strokes.
I also used a toon shader to create more definition within colours. This works well with the normals streaks.
August 6th, 2009 | Uncategorized

air purifiers for allergies…
Buy_generic meds…
Trackback by JORGE — November 17, 2011 @ 8:00 am