Game creation ideas

I found this link while mousing through the Blitzbasic forums. It debates the idea about writing a game engine or simply a game, and why one is more important than the other.

http://scientificninja.com/advice/write-games-not-engines

September 28th, 2008 | programming | No comments

Welcome to Yuckbear

I’d gotten back into programming recently.

I was doing some DVD authoring, and found that to do the really cool shit I needed to do some scripting. It was frustrating at first, mainly because of the menu system it had. I’m used to typing things perfectly. Still this has spurred new interest in coding again.

I’m working on an arkanoid-shooter at the moment, programmed in GLBasic. I was trying to do some 3d with it, but a good mate of mine advised me to cheat it. This method is working nice.

Acid Kaa

Ooh, ae.

September 9th, 2008 | Uncategorized | No comments